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Rat-a-tat-Cat is a game of suspense, strategy, and anticipation. Get rid of the high cards (rats) and go for the low cards (cats). Sneak a peek, draw two, or swap cards for an added twist. Lowest score wins the game.
As children play Rat-a-tat Cat, they develop a sense of timing and an understanding of basic, but essential, mathematical concepts. They learn ways to remember their cards and strategies to figure out what cards other players might have. They also begin to develop an intuitive sense of probability. Rat-a-tat Cat requires skill, strategy, and awareness, challenging both young children and adults.
The objective is to have the fewest points at the end of the Rat-a-tat-Cat. The points are the total of all cards that the person has at the end of the round. Therefore, players try to get rid of high value cards and gain low ones. Since cards are left face down, memory is a very important part of this game.
On a player’s turn, he or she takes a card. This can either be the top card of the discard pile (so long as it is not a “power card”), or the top card of the draw pile. Anyone who takes a card from the discard pile uses it to replace one of his or her face down cards, and puts that card on the discard pile. If a player draws a number card from the draw pile, they may either use it to replace one of the face-down cards, or place the drawn card directly in the discard pile.
If the draw pile is exhausted, the discard pile is reshuffled and placed face down.
|Dimensions||14 × 12 × 3 cm|
|Number of Players:||
Focus & attention, Maths, Memory